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Global Video Gaming Market Forecast for 2022 – Mobile Segment is the Major Source of Revenue in the Gaming Market

The video game industry is bigger than the music and film industry combined.  According to the market research report, the video game generated revenue of $139 billion per year.  The mobile segment is the leader with 51% contribution, and this segment is poised to make an increase in revenue by 60% till  2021.  The following chart depicts the revenue segments of the global gaming market.

The technology market research about the gaming industry has brought very interesting facts and figures.

The mobile segment brought revenue of around $70.3 billion in the year 2018.  The market will reach $174.4 billion in the year 2022 with a CAGR of 25.5% in the period-2018-2022.

The Console gaming segment follows behind mobile with 25% of total market share, which amounts to $34.6 billion in the year 2018.  The console segment is expected to increase its revenue with a CAGR of 3.6% from 2018-2022, to reach $39.9 billion in the year 2022.  For many games’ publishers like Electronic Arts, Ubisoft, and Activision, the console platform is massively lucrative, but the players are starting to penetrate the mobile market with big winners.

PC gaming is projected to stay close behind console gaming for 2017, which is around 25% of market share, which amounts to $32.99 billion in the year 2018.  The market is going to reach $36.5 billion in the year 2022, with a CAGR of 2.6% from the forecasting period 2018-2022.

Browser PC games will account for 13% of the total PC gaming industry which is $4.3 billion in the year 2018, representing a 9.3% year over year increase.  Boxed and download PC games contributes to $28.6 billion which is 87% of the total PC gaming market in the year 2018.

 

 

 

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